WebGLRenderingContext: shaderSource() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The WebGLRenderingContext.shaderSource()
method of the WebGL API sets the source code of a
WebGLShader
.
Syntax
js
shaderSource(shader, source)
Parameters
shader
-
A
WebGLShader
object in which to set the source code. source
-
A string containing the GLSL source code to set.
Return value
None (undefined
).
Examples
js
const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);
const source = gl.getShaderSource(shader);
Specifications
Specification |
---|
WebGL Specification # 5.14.9 |
Browser compatibility
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