WebGLFramebuffer

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

The WebGLFramebuffer interface is part of the WebGL API and represents a collection of buffers that serve as a rendering destination.

WebGLObject WebGLFramebuffer

Description

The WebGLFramebuffer object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLFramebuffer objects, the following methods of the WebGLRenderingContext are useful:

Examples

Creating a frame buffer

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createFramebuffer();

Specifications

Specification
WebGL Specification
# 5.5

Browser compatibility

BCD tables only load in the browser

See also