WebGLRenderingContext: isShader() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The WebGLRenderingContext.isShader()
method of the WebGL API returns true
if the
passed WebGLShader
is valid, false
otherwise.
Syntax
js
isShader(shader)
Parameters
shader
-
A
WebGLShader
to check.
Return value
A GLboolean
indicating whether or not the shader is valid.
Examples
Checking a shader
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const shader = gl.createShader(gl.VERTEX_SHADER);
// …
gl.isShader(shader);
Specifications
Specification |
---|
WebGL Specification # 5.14.9 |
Browser compatibility
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