WebGLRenderingContext: isShader() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

The WebGLRenderingContext.isShader() method of the WebGL API returns true if the passed WebGLShader is valid, false otherwise.

Syntax

js
isShader(shader)

Parameters

shader

A WebGLShader to check.

Return value

A GLboolean indicating whether or not the shader is valid.

Examples

Checking a shader

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const shader = gl.createShader(gl.VERTEX_SHADER);

// …

gl.isShader(shader);

Specifications

Specification
WebGL Specification
# 5.14.9

Browser compatibility

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See also