WebGLContextEvent
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The WebContextEvent interface is part of the WebGL API and is an interface for an event that is generated in response to a status change to the WebGL rendering context.
Constructor
WebGLContextEvent()
-
Creates a new
WebGLContextEvent
object.
Instance properties
This interface inherits properties from its parent interface, Event
.
WebGLContextEvent.statusMessage
-
A read-only property containing additional information about the event.
Instance methods
This interface doesn't define any own methods, but inherits methods from its parent interface, Event
.
Examples
With the help of the WEBGL_lose_context
extension, you can simulate the webglcontextlost
and webglcontextrestored
events:
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
canvas.addEventListener(
"webglcontextlost",
(e) => {
console.log(e);
},
false,
);
gl.getExtension("WEBGL_lose_context").loseContext();
// WebGLContextEvent event with type "webglcontextlost" is logged.
Specifications
Specification |
---|
WebGL Specification # 5.15 |
Browser compatibility
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