WebGLRenderingContext: createTexture() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The WebGLRenderingContext.createTexture()
method of the
WebGL API creates and initializes a
WebGLTexture
object.
Syntax
js
createTexture()
Parameters
None.
Return value
A WebGLTexture
object to which images can be bound to.
Examples
See also the WebGL tutorial on Using textures in WebGL.
Creating a texture
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const texture = gl.createTexture();
Specifications
Specification |
---|
WebGL Specification # 5.14.8 |
Browser compatibility
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