WebGLRenderingContext: getShaderSource() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The WebGLRenderingContext.getShaderSource()
method of the
WebGL API returns the source code of a
WebGLShader
as a string.
Syntax
js
getShaderSource(shader)
Parameters
shader
-
A
WebGLShader
object to get the source code from.
Return value
A string containing the source code of the shader.
Examples
js
const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);
const source = gl.getShaderSource(shader);
Specifications
Specification |
---|
WebGL Specification # 5.14.9 |
Browser compatibility
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