WebGLRenderingContext: getContextAttributes() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The WebGLRenderingContext.getContextAttributes()
method
returns a WebGLContextAttributes
object that contains the actual context
parameters. Might return null
, if the context is lost.
Syntax
getContextAttributes()
Parameters
None.
Return value
A WebGLContextAttributes
object that contains the actual context
parameters, or null
if the context is lost.
Examples
Given this <canvas>
element
<canvas id="canvas"></canvas>
and given this WebGL context
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
gl.getContextAttributes();
the getContextAttributes
method returns an object that describes the
attributes set on this context, for example:
{
alpha: true,
antialias: true,
depth: true,
failIfMajorPerformanceCaveat: false,
powerPreference: "default",
premultipliedAlpha: true,
preserveDrawingBuffer: false,
stencil: false,
desynchronized: false
}
The context attributes can be set when creating the context using the
HTMLCanvasElement.getContext()
method:
canvas.getContext("webgl", { antialias: false, depth: false });
See getContext()
for more information
about the individual attributes.
Specifications
Specification |
---|
WebGL Specification # 5.14.2 |
Browser compatibility
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