WebGLRenderingContext: isBuffer() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The WebGLRenderingContext.isBuffer()
method of the WebGL API returns true
if the
passed WebGLBuffer
is valid and false
otherwise.
Syntax
js
isBuffer(buffer)
Parameters
buffer
-
A
WebGLBuffer
to check.
Return value
A GLboolean
indicating whether or not the buffer is valid.
Examples
Creating a buffer
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createBuffer();
gl.isBuffer(buffer);
Specifications
Specification |
---|
WebGL Specification # 5.14.5 |
Browser compatibility
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