WebGLRenderingContext: isBuffer() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

The WebGLRenderingContext.isBuffer() method of the WebGL API returns true if the passed WebGLBuffer is valid and false otherwise.

Syntax

js
isBuffer(buffer)

Parameters

buffer

A WebGLBuffer to check.

Return value

A GLboolean indicating whether or not the buffer is valid.

Examples

Creating a buffer

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createBuffer();

gl.isBuffer(buffer);

Specifications

Specification
WebGL Specification
# 5.14.5

Browser compatibility

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See also