WebGLRenderingContext: deleteShader() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The WebGLRenderingContext.deleteShader()
method of the WebGL API marks a given
WebGLShader
object for deletion. It will then be deleted whenever the
shader is no longer in use. This method has no effect if the shader has already been
deleted, and the WebGLShader
is automatically marked for deletion when it
is destroyed by the garbage collector.
Syntax
js
deleteShader(shader)
Parameters
shader
-
A
WebGLShader
object to delete.
Return value
None (undefined
).
Examples
Deleting a shader
js
gl.deleteShader(shader);
Specifications
Specification |
---|
WebGL Specification # 5.14.9 |
Browser compatibility
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