WebGLRenderingContext: clearDepth() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

The WebGLRenderingContext.clearDepth() method of the WebGL API specifies the clear value for the depth buffer.

This specifies what depth value to use when calling the clear() method. The value is clamped between 0 and 1.

Syntax

js
clearDepth(depth)

Parameters

depth

A GLclampf specifying the depth value used when the depth buffer is cleared. Default value: 1.

Return value

None (undefined).

Examples

js
gl.clearDepth(0.5);

To get the current depth clear value, query the DEPTH_CLEAR_VALUE constant.

js
gl.getParameter(gl.DEPTH_CLEAR_VALUE);
// 0.5

Specifications

Specification
WebGL Specification
# 5.14.3

Browser compatibility

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See also