WebGLRenderingContext: createShader() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

The WebGLRenderingContext method createShader() of the WebGL API creates a WebGLShader that can then be configured further using WebGLRenderingContext.shaderSource() and WebGLRenderingContext.compileShader().

Syntax

js
createShader(type)

Parameters

type

Either gl.VERTEX_SHADER or gl.FRAGMENT_SHADER

Return value

A new (WebGLShader).

Examples

See WebGLShader for usage and examples.

Specifications

Specification
WebGL Specification
# 5.14.9

Browser compatibility

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See also