WebGLRenderingContext: isFramebuffer() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The WebGLRenderingContext.isFramebuffer()
method of the
WebGL API returns true
if the
passed WebGLFramebuffer
is valid and false
otherwise.
Syntax
js
isFramebuffer(framebuffer)
Parameters
framebuffer
-
A
WebGLFramebuffer
to check.
Return value
A GLboolean
indicating whether or not the frame buffer is valid.
Examples
Checking a frame buffer
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const framebuffer = gl.createFramebuffer();
gl.isFramebuffer(framebuffer);
Specifications
Specification |
---|
WebGL Specification # 5.14.6 |
Browser compatibility
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