WebGLSampler
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
The WebGLSampler
interface is part of the WebGL 2 API and stores sampling parameters for WebGLTexture
access inside of a shader.
When working with WebGLSampler
objects, the following methods of the WebGL2RenderingContext
are useful:
Examples
Creating a WebGLSampler
object
in this example, gl
must be a WebGL2RenderingContext
. WebGLSampler
objects are not available in WebGL 1.
js
const sampler = gl.createSampler();
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.3 |
Browser compatibility
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