WebGLRenderingContext: renderbufferStorage() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The WebGLRenderingContext.renderbufferStorage()
method of
the WebGL API creates and initializes a
renderbuffer object's data store.
Syntax
renderbufferStorage(target, internalFormat, width, height)
Parameters
target
-
A
GLenum
specifying the target renderbuffer object. Possible values:gl.RENDERBUFFER
-
Buffer data storage for single images in a renderable internal format.
internalFormat
-
A
GLenum
specifying the internal format of the renderbuffer. Possible values:gl.RGBA4
: 4 red bits, 4 green bits, 4 blue bits 4 alpha bits.gl.RGB565
: 5 red bits, 6 green bits, 5 blue bits.gl.RGB5_A1
: 5 red bits, 5 green bits, 5 blue bits, 1 alpha bit.gl.DEPTH_COMPONENT16
: 16 depth bits.gl.STENCIL_INDEX8
: 8 stencil bits.gl.DEPTH_STENCIL
When using a WebGL 2 context, the following values are available additionally:
gl.R8
gl.R8UI
gl.R8I
gl.R16UI
gl.R16I
gl.R32UI
gl.R32I
gl.RG8
gl.RG8UI
gl.RG8I
gl.RG16UI
gl.RG16I
gl.RG32UI
gl.RG32I
gl.RGB8
gl.RGBA8
gl.SRGB8_ALPHA8
(also available as an extension for WebGL 1, see below)gl.RGB10_A2
gl.RGBA8UI
gl.RGBA8I
gl.RGB10_A2UI
gl.RGBA16UI
gl.RGBA16I
gl.RGBA32I
gl.RGBA32UI
gl.DEPTH_COMPONENT24
gl.DEPTH_COMPONENT32F
gl.DEPTH24_STENCIL8
gl.DEPTH32F_STENCIL8
When using the
WEBGL_color_buffer_float
extension:ext.RGBA32F_EXT
: RGBA 32-bit floating-point type.ext.RGB32F_EXT
: RGB 32-bit floating-point type.
When using the
EXT_sRGB
extension:ext.SRGB8_ALPHA8_EXT
: 8-bit sRGB and alpha.
When using a WebGL 2 context and the
EXT_color_buffer_float
extension:gl.R16F
gl.RG16F
gl.RGBA16F
gl.R32F
gl.RG32F
gl.RGBA32F
gl.R11F_G11F_B10F
width
-
A
GLsizei
specifying the width of the renderbuffer in pixels. height
-
A
GLsizei
specifying the height of the renderbuffer in pixels.
Return value
None (undefined
).
Examples
gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, 256, 256);
Specifications
Specification |
---|
WebGL Specification # 5.14.7 |
WebGL 2.0 Specification # 3.7.5 |
Browser compatibility
BCD tables only load in the browser