WebGL2RenderingContext: getActiveUniformBlockName() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
The WebGL2RenderingContext.getActiveUniformBlockName()
method of the WebGL 2 API retrieves the name
of the active uniform block at a given index within a WebGLProgram
.
Syntax
js
getActiveUniformBlockName(program, uniformBlockIndex)
Parameters
program
-
A
WebGLProgram
containing the uniform block. uniformBlockIndex
-
A
GLuint
specifying the index of the uniform block to whose name to retrieve.
Return value
A string indicating the active uniform block name.
Examples
js
const blockName = gl.getActiveUniformBlockName(program, 0);
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.16 |
Browser compatibility
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