WebGL2RenderingContext: getActiveUniformBlockName() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.

The WebGL2RenderingContext.getActiveUniformBlockName() method of the WebGL 2 API retrieves the name of the active uniform block at a given index within a WebGLProgram.

Syntax

js
getActiveUniformBlockName(program, uniformBlockIndex)

Parameters

program

A WebGLProgram containing the uniform block.

uniformBlockIndex

A GLuint specifying the index of the uniform block to whose name to retrieve.

Return value

A string indicating the active uniform block name.

Examples

js
const blockName = gl.getActiveUniformBlockName(program, 0);

Specifications

Specification
WebGL 2.0 Specification
# 3.7.16

Browser compatibility

BCD tables only load in the browser

See also