WebGL2RenderingContext: bindVertexArray() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
The WebGL2RenderingContext.bindVertexArray()
method of
the WebGL 2 API binds a
passed WebGLVertexArrayObject
object to the buffer.
Syntax
js
bindVertexArray(vertexArray)
Parameters
vertexArray
-
A
WebGLVertexArrayObject
(VAO) object to bind.
Return value
None (undefined
).
Examples
js
const vao = gl.createVertexArray();
gl.bindVertexArray(vao);
// …
// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO
// …
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.17 |
Browser compatibility
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