WebGL2RenderingContext: bindBufferBase() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
The WebGL2RenderingContext.bindBufferBase()
method of the
WebGL 2 API binds a given
WebGLBuffer
to a given binding point (target
) at a given
index
.
Syntax
js
bindBufferBase(target, index, buffer)
Parameters
Return value
None (undefined
).
Examples
js
gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, buffer);
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.16 |
Browser compatibility
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