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developer.mozilla.org
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docs
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Web
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API
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WebGL2RenderingContext
WebGL2RenderingContext
beginQuery
beginTransformFeedback
bindBufferBase
bindBufferRange
bindSampler
bindTransformFeedback
bindVertexArray
blitFramebuffer
bufferData
bufferSubData
clearBuffer
clientWaitSync
compressedTexImage3D
compressedTexSubImage3D
copyBufferSubData
copyTexSubImage3D
createQuery
createSampler
createTransformFeedback
createVertexArray
deleteQuery
deleteSampler
deleteSync
deleteTransformFeedback
deleteVertexArray
drawArraysInstanced
drawBuffers
drawElementsInstanced
drawRangeElements
endQuery
endTransformFeedback
fenceSync
framebufferTextureLayer
getActiveUniformBlockName
getActiveUniformBlockParameter
getActiveUniforms
getBufferSubData
getFragDataLocation
getIndexedParameter
getInternalformatParameter
getQuery
getQueryParameter
getSamplerParameter
getSyncParameter
getTransformFeedbackVarying
getUniformBlockIndex
getUniformIndices
invalidateFramebuffer
invalidateSubFramebuffer
isQuery
isSampler
isSync
isTransformFeedback
isVertexArray
pauseTransformFeedback
readBuffer
renderbufferStorageMultisample
resumeTransformFeedback
samplerParameter
texImage3D
texStorage2D
texStorage3D
texSubImage3D
transformFeedbackVaryings
uniform
uniformBlockBinding
uniformMatrix
vertexAttribDivisor
vertexAttribI
vertexAttribIPointer
waitSync