WebGLContextEvent: statusMessage property

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

The read-only WebGLContextEvent.statusMessage property contains additional event status information, or is an empty string if no additional information is available.

Examples

The statusMessage property can contain a platform dependent string with details of an event. This can occur, for example, if the webglcontextcreationerror event is fired.

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");

canvas.addEventListener(
  "webglcontextcreationerror",
  (e) => {
    console.log(
      `WebGL context creation failed: ${e.statusMessage || "Unknown error"}`,
    );
  },
  false,
);

Specifications

Specification
WebGL Specification
# 5.15.1

Browser compatibility

BCD tables only load in the browser

See also