WebGLRenderingContext: createFramebuffer() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

The WebGLRenderingContext.createFramebuffer() method of the WebGL API creates and initializes a WebGLFramebuffer object.

Syntax

js
createFramebuffer()

Parameters

None.

Return value

Examples

Creating a frame buffer

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const framebuffer = gl.createFramebuffer();

Specifications

Specification
WebGL Specification
# 5.14.6

Browser compatibility

BCD tables only load in the browser

See also