AudioDestinationNode: maxChannelCount property
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2021.
The maxchannelCount
property of the AudioDestinationNode
interface is an unsigned long
defining the maximum amount of channels that the physical device can handle.
The AudioNode.channelCount
property can be set between 0 and this value (both included). If maxChannelCount
is 0
, like in OfflineAudioContext
, the channel count cannot be changed.
Value
An unsigned long
.
Examples
The following would set up a simple audio graph, featuring an AudioDestinationNode
with maxChannelCount
of 2:
const audioCtx = new AudioContext();
const source = audioCtx.createMediaElementSource(myMediaElement);
source.connect(gainNode);
audioCtx.destination.maxChannelCount = 2;
gainNode.connect(audioCtx.destination);
To see a more complete implementation, check out one of our MDN Web Audio examples, such as Voice-change-o-matic or Violent Theremin.
Specifications
Specification |
---|
Web Audio API # dom-audiodestinationnode-maxchannelcount |
Browser compatibility
BCD tables only load in the browser